/* Files */
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )

/* Includes */
include('shared.lua')

/*************************************************************************************************************/
/**  CONFIGURATION																							**/
/*************************************************************************************************************/

/* Configuration */
ENT.MaxVelocity		= 262											-- Maximum velocity in m / s
ENT.MinVelocity		= 1												-- If it goes below that speed it will be removed
ENT.Penetration		= 100											-- How deep it goes
ENT.BounceFactor	= 1												-- How much it bounces on things
ENT.EffectSize		= 1.2											-- How much stuff gets kicked up on impact
ENT.TissueDamage	= 60											-- Player damage is multiplied by 2 for some reason
ENT.BallisticDrag	= 200											-- Fraction of velocity lost per tick, higher is less
ENT.Drift			= 20											-- How much the bullet will drift in flight (Inaccuracy)
ENT.MaxDistance		= 2500											-- Maximum distance it can reach (at max velocity) before being removed
ENT.Weight			= 0.017											-- Weight of bullet in kg (13 grams = 200 grains)